Fahkumram special moves
Icons | Legend | Description |
d/f 3+4 |
Rage Art | |
3 4 ~ 3+4 |
Rage Drive | |
4 3 ~ 3+4 |
Rage Drive 2 | |
u/f 3+4 |
Rage Drive 3 |
Evasiveness
Combo Damage
Mobility
Wall Carry
Throw game
Difficulty
MEDIUM
Tekken’s final DLC Char of S3 makes his debut. Seen as the successor to Bruce, Fakh shares some of his moves as well as having a unique guard crush mechanic around him. Fakh’s range is quite good as he has strong keepout with tools like 3, a long ranged fast mid poke, bf4 which is a + on block high launcher with mega range that tracks really well so it shuts down steps completely, which forces the opponent to play into Fakhs more linear game. Fakh is seen more of a defensive character due to this and a lot of his moves giving pushback on hit and block, allowing him to create space quite well with his range. He also has really strong block and whiff punishment combined with surprisingly decent movement for a big character and his range, so turtling with Fakh is considered a good idea. His combo damage output and wall carry is also quite high and his rage drive works like Katarina’s as in it has an unscaled amount of damage at the wall so it adds on a lot. He also has a FC mixup similar to Julia’s with a low kdn move and various WS options. Fakh's crushing options are pretty lacking and limited, however more seasoned players can make good use of his movement, punch sabaki and kick parry.
Icons | Legend | Description |
d/f 3+4 |
Rage Art | |
3 4 ~ 3+4 |
Rage Drive | |
4 3 ~ 3+4 |
Rage Drive 2 | |
u/f 3+4 |
Rage Drive 3 |
W!
f F 1+2 , f F 2 1 , 4 ( 3 4 ) , b 3 , d/f 1 ( 4 3 ) 1 , W! , f 3 2 ( 4 3 )
SEASON PASS 4 #2896 12 hits 97 damages Rage Wall
dashWS
f F 1+2 , u/f 4 , 4 ( 3 4 ) , 4 ( 3 1 ) , dash , f 2 1 , WS , 3 1 , u/f 3+4
SEASON PASS 4 #2892 13 hits 111 damages Rage Art Rage
Recommanded stage : Hammerhead