Law special moves
Icons | Legend | Description |
1+2 |
Rage Art | |
d/b 4 3+4 |
Rage Drive | |
DFS | SEN |
Dragon Sign Stance |
DSS | DSS |
Dragon Fake Step |
Evasiveness
Combo Damage
Mobility
Wall Carry
Throw game
Difficulty
MEDIUM
Law is a very “in your face” poke centric character. He excels at rushdown upclose as his ranged game is quite weak. Law’s offense is based around using small poke strings to harass you and force you into making a mistake by pressing a button at the wrong time due to his plethora of CH launchers of all kinds. He has access to a stance called Dragon Sign Stance (DSS) which he can go into from certain moves to continue his pressure. He has tons of delayed strings and some of them even go into DSS to catch your opponent out and force a CH out of them. He is very good at keeping his opponent on their toes and respecting his offense, allowing him to continue. While his whole gameplan is focused on small damaging pokes and CH fishing, he does have some hard hitting lows in his slide and Dragon Tail albeit the latter being seeable. As aforementioned, his ranged game is quite weak and he doesn’t have many tools to approach the opponent with so he likes to be constantly on the opponent. In previous tekkens, his whiff punishing was one of the least rewarding but now in Tekken 7, he gained access to a fast and ranged launcher as a whiff punisher which helped him out a lot.
Icons | Legend | Description |
1+2 |
Rage Art | |
d/b 4 3+4 |
Rage Drive | |
DFS | SEN |
Dragon Sign Stance |
DSS | DSS |
Dragon Fake Step |
DFSdashDFSW!
b 2 3 4 ~ b f , f DFS 3 , dash , b 2 3 4 ~ b f , DFS f 4 W! b 2 3 d 4
SEASON PASS 4 #3272 11 hits 112 damages Wall
timing is a little weird for the b2,3,4~f,b but it is the same for before and after spin you'll want to have completed the final b just after the second kick lands